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3D ARTIST / REAL-TIME

Thérèse Lagadic

3D ARTIST / REAL-TIME

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REAL-TIME ENVIRONMENTS

REAL-TIME ENVIRONMENTS
Environment Design
Environment Creation
Procedural Heightfield
Lighting w/ Lumen
FX with Cascade
Post-Process Effects
FX with Niagara

3D MODELING

3D MODELING
Procedural Modeling
Modeling & Texturing
Design & Sculpting

GAMEPLAY

GAMEPLAY
Third Person Gameplay
First Person Gameplay
Parameters & HUD
Cutscene with Sequencer
Artificial Intelligence
Blueprint Interactivity
Contact

CONTACT

  • Facebook
  • Twitter
  • Instagram
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